CodeLab: digital laboratory for teaching programming to children at the Centro Educativo Don Bosco

Authors

  • Karen Valentina Serrano Piñeres Fundación Universitaria Salesiana
  • Yudy Amparo Narváez Vallejo Fundación Universitaria Salesiana

DOI:

https://doi.org/10.26507/paper.4314

Keywords:

CodeLab, laboratory, neuroplasticity, STEAM learning, Interactive learning, programming skills, critical thinking

Abstract

The Codelab project's main objective is to create an innovative and accessible educational space that lets kids develop some programming skills taking advantage of childhood neuroplasticity. This phenomenon makes it easier for children to learn and adopt new skills more easily during their first development stages.

Through the STEAM approach (Science, technology, engineering, arts and mathematics), the pedagogical process will be strengthened in a playful and interactive way. This way the students will explore different concepts of programmation, like algorithms, data structure and problem solutions. This project will use digital platforms, games and visual tools which make the technical concepts easier, allowing for funny and progressive learning.

It also seeks to enhance the mathematical skills of the students, essential for their academic and professional development in the long term. The activities will be designed to improve the capacity of analysis, reasoning, problem solving and key programming skills in other scientific areas.

CodeLab is based in the environment of flexible learning, so the kids will not only develop technological skills but also improve their capacity to think in a structured and creative way. This project wants to create a new generation of critical and logical thinkers with a good mathematical domain that can be applied not only in the programmation but also in their daily routine and professional lives. Through an innovative approach, CodeLab has the power to improve the programmation teaching, helping with the integral development of the students in a digital era.

The project aligns perfectly with the educational mission of the Salesianos schools, that focus on the integral youth development, these schools seek to form “good christians and honest citizens”, between an education based on values, logical reasoning and technological competencies. The implementation of CodeLab in the educational school Don Bosco will strengthen this mission, giving wonderful tools to the students to develop themselves in the actual digital world.

References

Cambria, E., Schuller, B., Xia, Y., & Havasi, C. (2013). New avenues in opinion mining and sentiment analysis. IEEE Intelligent Systems, 28(2), 15–21. https://doi.org/10.1109/MIS.2013.30

Resnick, M., Maloney, J., Monroy-Hernández, A., et al. (2009). Scratch: Programming for All. Communications of the ACM, 52(11), 60–67. https://doi.org/10.1145/1592761.1592779

Wing, J. M. (2006). Computational thinking. Communications of the ACM, 49(3), 33–35. https://doi.org/10.1145/1118178.1118215

Brennan, K., & Resnick, M. (2012). New frameworks for studying and assessing the development of computational thinking. Proceedings of the 2012 annual meeting of the American Educational Research Association, Vancouver, Canada.

Salesianos Bogotá- Educamos con el corazón (2024). Salesianosbogota.org. Consultado el 15 de abril de 2025 en https://salesianosbogota.org/#div_block-13641-37-1

How to Cite

[1]
K. V. Serrano Piñeres and Y. A. Narváez Vallejo, “CodeLab: digital laboratory for teaching programming to children at the Centro Educativo Don Bosco”, EIEI ACOFI, Sep. 2025.

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Published

2025-09-08
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